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Noti Hug Me

For this rendering series, I was commissioned by Noti to create visualizations for their new furniture design called "Hug Me." Our goal was to provide high-quality interior renderings that would allow the viewer to feel immersed in the space and get a sense of how the furniture would fit into their own home.
To achieve this, we took great care in creating each rendering from scratch, starting with the presentation backgrounds and any necessary extras or accessories to give a complete representation of the furniture. We paid close attention to the lighting, modeling, and texturing to ensure maximum realism in the final performance. In addition to these technical aspects, we also focused on creating an exclusive location for each image, with the goal of achieving the perfect environment and atmosphere to show off the products. To do this, we took care of every single detail, ensuring that each scene was carefully crafted to showcase the furniture in the best possible way. One key element that helped us achieve this level of realism was our use of 3dmax with the corona renderer, a powerful software combination that allowed us to accurately capture the materials of each product. By scanning and applying these materials to the models, we were able to create renderings that were as close to the real thing as possible.

Noti Hug Me
For this rendering series, I was commissioned by Noti to create visualizations for their new furniture design called "Hug Me." Our goal was to provide high-quality interior renderings that would allow the viewer to feel immersed in the space and get a sense of how the furniture would fit into their own home.
To achieve this, we took great care in creating each rendering from scratch, starting with the presentation backgrounds and any necessary extras or accessories to give a complete representation of the furniture. We paid close attention to the lighting, modeling, and texturing to ensure maximum realism in the final performance. In addition to these technical aspects, we also focused on creating an exclusive location for each image, with the goal of achieving the perfect environment and atmosphere to show off the products. To do this, we took care of every single detail, ensuring that each scene was carefully crafted to showcase the furniture in the best possible way. One key element that helped us achieve this level of realism was our use of 3dmax with the corona renderer, a powerful software combination that allowed us to accurately capture the materials of each product. By scanning and applying these materials to the models, we were able to create renderings that were as close to the real thing as possible.

FACTS

Client

Noti Furniture

Team

Weronika Politowicz

Responsibilities and tasks

3D modelling
Texture mapping
Texture scanning
CMF design
Rendering lighting
CGI rendering

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